(P3) Jack Scrimshaw

CN Human Rogue 2

Description:

jack scrimshaw    CR 1
XP 400
Male Human Rogue 2
NG Medium Humanoid (human)
Init 3; Senses Perception +4


Defense

AC 15, touch 13, flat-footed 12 (2 armor, 3 Dex)
hp 13 (2d8
2)
Fort 1, Ref 6, Will -1
Defensive Abilities evasion

Offense

Speed 30 ft.
Melee (S) Rapier 2 (1d42/18-20/x2)
Ranged (S) Heavy crossbow 2 (1d8/19-20/x2)
Special Attacks sneak attack +1d6

Statistics

Str 14, Dex 16, Con 12, Int 10, Wis 9, Cha 8
Base Atk
1; CMB 3; CMD 16
Feats Skill Focus (Profession [scribe]), Weapon Finesse
Skills Acrobatics +8, Bluff +4, Climb +7, Intimidate +4, Perception +4 (
5 to locate traps), Profession (sailor) +4, Profession (scribe) +7, Sleight of Hand +8, Stealth +8, Swim +7
Languages Common
SQ rogue talents (resiliency [1/day]), trapfinding +1
Other Gear Leather armor, Crossbow bolts (20), Heavy crossbow, Rapier, You have no money!

Special Abilities

Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Resiliency (1/day) (Ex) When brought to 0 Hp or less, gain 2 temporary Hp for 1 min.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

Bio:

(P3) Jack Scrimshaw

Pathfinder: The Wormwood Mutiny KingJustinPants